Verified 2 days ago
3D Environment Artist
About the role
Co-Development team at SideSide creates immersive game worlds for global studios. The 3D Environment Artist crafts high‑quality landscapes, architecture and props, collaborates with art leads and designers, and optimizes assets for real‑time performance. Manila, Philippines, on‑site work model, with potential project‑based assignments across APAC.
What you’ll do
- Create high‑quality 3D environment assets aligned with creative vision
- Work closely with art leads and game designers to build immersive worlds
- Model, texture, and optimize assets for real‑time performance
- Develop and maintain art pipelines and workflows
- Ensure consistency in environmental art style and quality
- Troubleshoot artistic and technical issues during production
- Stay updated on industry trends and techniques
What you’ll bring
- 3+ years as Environment Artist in games
- shipped title on PC, console, mobile or VR/AR
- Proficiency with Maya, Blender, Photoshop, Substance Painter/Designer
- Experience with Unity or Unreal Engine
- Strong 3D modeling, UV mapping, texturing skills
- Knowledge of real‑time optimization techniques
- Collaboration and communication with cross‑disciplinary teams
- Passion for gaming and immersive worlds